
You can use this expression instead of parenting, to temporarily attach one object to another during only part of an animation.
This expression allows you to evenly distribute any number of layers. Read The Rest »
This expression allows you to display a basic, uncluttered timecode which displays only minutes and seconds.
This expression let's you link a layer to a camera's position and it's POI - when you move the camera the layer travels with it and when you change the POI the layer too shifts, maintaining a pre-defi Read The Rest »
This project file contains a series of comps which allow you to make layers repel or attract other layers. Read The Rest »
This expression allows you to “drop” a layer from any position (defined by your own position
keyframes) and have it bounce in the center of the comp as if tied to a string, with a bounce Read The Rest »
This Expression will cause one layer to track an effect parameter of another layer. For example, a follower layer can follow the lower right corner of the Corner Pin effect aplied to another layer. Read The Rest »
This expression was written before Text layers existed in After Effects. Read The Rest »
This Expression causes one gear to rotate at the proper speed when a second gear next to it is rotated, so that the two gears stay meshed with each other. Read The Rest »
These Expressions can be used to make a connector that stretches like a rubber band between two layers, which by default are named “End 1” and “End 2” and you can of course change these names Read The Rest »